Codex Adeptus Custodes

By BobK and Keats

This codex is based off the various mentions of the Adeptus Custodes, who, despite being mentioned ever since 1st ed. Have never been given their own codex. The background for the Adeptus Custodes has been modified over time from humans with lasers in robes to the ultimate superhumans armed with the finest weapons and wargear. Although the Adeptus Custodes are confined almost entirely to the imperial palace on Terra a good case has been made for a handful of members of the Adeptus Custodes to occasionally leave Terra in order to maintain their skills, as no amount of training can really match the experience of live battlefield combat. This codex was written using the various scraps of information on the Adeptus Custodes scattered throughout the 40K fluff using the Space Marine Movie army list and codex: Daemonhunters and Witch Hunters as guides towards making the army playable (I hope). If the codex needs further tweaking in any way, please let me know, as it is quite unlike the majority of the codexes that I have made in terms of playing style and sheer power. Although this army may seem overly-powerful, they do have a major weakness, apart from making the last chancers look like a horde army, and that is that despite having the best protection, they can be whittled down through the sheer number of attacks made against them. What this army is really about is to be the ultimate example of elite heroes maximising cover before dashing through and overcoming the odds stacked against them.

For modelling purposes, the Relic blades for custodians is a halberd with a storm bolter built into it, much like those used by the grey knights. The Relic blades used by companions and captains may be in other forms such as swords, maces, axes etc, with the storm bolters carried separately or mounted on the wrist of the other hand.

 

Allies: Treat as Grey Knights when determining which allies may be taken.

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith

Unparalleled Faith: Each member of the Adeptus Custodes is protected by the Emperor and has the utmost faith in him. To represent this, not only do all members of the Adeptus Custodes automatically pass their Test of Faith to see if their act of faith will work, but all faith points are replenished at the start of each player’s turn, so a model with 2 faith points can choose to automatically have 2 acts of faith in each turn, with each act of faith lasting until the beginning of the next turn of the Custodes player. For the sake of simplicity it is assumed that all faith points are being used on Spirit of the Martyr at all times until the Custodes player changes what the faith points are spent on. All members within squad coherency must use the same Act of Faith. To simplify the effects in game terms and to take into account that the custodies are already powerful, each Act of Faith does the following:

Hand of the Emperor: +2 Strength, Initiative 1.

Divine Guidance: All attacks become Rending.

The Passion: +2 Initiative.

Spirit of the Martyr: Invulnerable save increases by 1. 

Light of the Emperor: All units in base contact suffer a S4 AP- hit before attacks are rolled and the Hit & Run ability is granted for this turn to the faithful unit.

Note that these are cumulative, so the Chief Custodian can focus both faith points into The Passion to get Initiative 9, Custodes with assault cannons would Rend on a 5+ if invoking Divine Guidance, and Companions with storm shields would have a 2+ invulnerable save if invoking the Spirit of the Martyr.

HQ

HQ: The Emperor 10 Points

The presence of the Emperor grants re-rolls towards units in the army once per game. Any dice may be re-rolled but not re-rolled more than once. 1-5 re-rolls may be purchased per HQ slot used at a cost of 10 Points/re-roll.

HQ: Chief Custodian 190 Points

Chief Custodian: WS 6 BS 6 S 5 T 5 W 3 I 5 A 4 Ld 10 Sv 2+/4+

Unit Type: Infantry

Wargear: Frag grenades, Melta bombs, Storm bolter, Relic blade, Artificer armour, Rosarius

Faith Points: 2

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith, Relics

Relics: All weapons used by the Chief Custodian are sacred relics, and count as having 1 higher Strength (to a maximum of 10) and where an AP value is used one lower AP than normal (so AP 5 becomes AP 4, with the minimum being AP 1). The needle pistol wounds on a 3+ instead.

Options:
• May replace his storm bolter and/or Relic blade with a bolt pistol or needle pistol for free, brazier of holy fire or combi-flamer for +10 Points, combi-melta, combi-plasma gun, inferno pistol or storm shield for +15 Points, a null rod or power stake for +20 Points, a lightning claw for +25 Points, or a thunder hammer for +30 Points.

ELITES

Elites: Terminator Companions 450 Points

Terminator Companion: WS 5 BS 5 S 5 T 5 W 2 I 5 A 4 Ld 10 Sv 2+/4+

Unit Composition: 5 Terminator Companions

Unit Type: Infantry

Wargear: Storm bolter, Relic blade, Terminator armour, Rosarius

Faith Points: 1/Model

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith, Deep Strike

Options:
• Up to 5 more Terminator Companions may be purchased for +90 Points/Model.
• Up to 2 Terminator Companions may replace their storm bolter with an incinerator for +10 Points or assault cannon for +30 Points.
• Any Terminator Companion may replace his storm bolter with a brazier of holy fire or combi-flamer for +10 Points, combi-melta, combi-plasma gun or storm shield for +15 Points, a null rod or power stake for +20 Points, a lightning claw for +25 Points, or a chainfist or thunder hammer for +30 Points.

Transport: If not deep striking, the terminator companion squad may select a Land Raider variant as a transport choice.

Elites: Companions 450 Points

Companion: WS 5 BS 5 S 5 T 5 W 2 I 5 A 4 Ld 10 Sv 2+/4+

Unit Composition: 5 Companions

Unit Type: Infantry

Wargear: Frag grenades, Melta bombs, Storm bolter, Relic blade, Artificer armour, Rosarius

Faith Points: 1/Model

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith

Options:
• Up to 5 more Companions may be purchased for +90 Points/Model.
• Up to 2 Companions may replace their Relic blades with an incinerator for +5 Points, multi-melta for +10 Points, or assault cannon for +15 Points.
• Any Companion may replace his storm bolter with a bolt pistol or needle pistol for free, brazier of holy fire or combi-flamer for +10 Points, combi-melta, combi-plasma gun, inferno pistol, plasma pistol or storm shield for +15 Points, a null rod or power stake for +20 Points, a lightning claw for +25 Points, or a thunder hammer for +30 Points.

Transport: The squad may select a Land Raider variant as a transport choice.

Elites: Venerable Custodian Dreadnought 180 Points

Same as codex space marines (p137) except that:

Already has Extra Armour.

May purchase Blessed ammunition, Holy promethium and Laud hailers from the Witch Hunter codex.

May not have a drop pod.

Elites: Custodian Dreadnought 120 Points

Same as codex space marines (p137) except that:

Already has Extra Armour.

May purchase Blessed ammunition, Holy promethium and Laud hailers from the Witch Hunter codex.

May not have a drop pod.

Elites: Custodian Ironclad Dreadnought

Same as codex space marines (p137) except that:

May purchase Blessed ammunition, Holy promethium and Laud hailers from the Witch Hunter codex.

May not have a drop pod.

TROOPS

Troops: Custodian Squad 390 Points

Companion: WS 5 BS 5 S 5 T 5 W 2 I 5 A 4 Ld 10 Sv 2+/4+
Custodian: WS 5 BS 5 S 5 T 5 W 2 I 5 A 3 Ld 10 Sv 2+/4+

Unit Composition: 1 Companion, 4 Custodians

Unit Type: Infantry

Wargear: Frag grenades, Melta bombs, Storm bolter, Relic blade, Artificer armour, Rosarius

Faith Points: 1/Model

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith

Options:
• Up to 5 more Custodians may be purchased for +75 Points/Model.
• Up to 2 Custodians may replace their Relic blades and storm bolter with an incinerator for +5 Points, multi-melta for +10 Points, or assault cannon for +15 Points.
• The Companion may replace his storm bolter with a bolt pistol or needle pistol for free, brazier of holy fire or combi-flamer for +10 Points, combi-melta, combi-plasma gun, inferno pistol, plasma pistol or storm shield for +15 Points, a null rod or power stake for +20 Points, a lightning claw for +25 Points, or a thunder hammer for +30 Points.

Transport: The squad may select a Land Raider variant as a transport choice.

FAST ATTACK

Fast Attack: Custodes Jetbike Squad 360 Points

Companion: WS 5 BS 5 S 5 T 5(6) W 2 I 5 A 4 Ld 10 Sv 2+/4+
Custodian: WS 5 BS 5 S 5 T 5(6) W 2 I 5 A 3 Ld 10 Sv 2+/4+

Unit Composition: 1 Companion Jetbiker, 2 Custodian Jetbikers

Unit Type: Jetbikes

Wargear: Frag grenades, Melta bombs, Pintle-mounted twin-linked bolters, jetbike, Relic blade, Artificer armour, Rosarius

Faith Points: 1/Model

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith

Options:
• Up to 2 more Custodian Jetbikers may be purchased for +115 Points/Model.
• Up to 2 Custodian Jetbikers may replace their pintle-mounted twin-linked bolters with an incinerator for +5 Points, multi-melta for +10 Points, or assault cannon for +15 Points.
• The Companion Jetbiker may replace his storm bolter with a bolt pistol or needle pistol for free, brazier of holy fire or combi-flamer for +10 Points, combi-melta, combi-plasma gun, inferno pistol, plasma pistol or storm shield for +15 Points, a null rod or power stake for +20 Points, a lightning claw for +25 Points, or a thunder hammer for +30 Points.

Fast Attack: Custodes Teleport Squad 440 Points

Companion: WS 5 BS 5 S 5 T 5 W 2 I 5 A 4 Ld 10 Sv 2+/4+
Custodian: WS 5 BS 5 S 5 T 5 W 2 I 5 A 3 Ld 10 Sv 2+/4+

Unit Composition: 1 Companion, 4 Custodians

Unit Type: Infantry

Wargear: Frag grenades, Melta bombs, Storm bolter, Relic blade, Artificer armour, Rosarius

Faith Points: 1/Model

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith, Deep Strike

Options:
• Up to 5 more Custodians may be purchased for +85 Points/Model.
• Up to 2 Custodians may replace their Relic blade and storm bolter with an incinerator for +5 Points, multi-melta for +10 Points, or assault cannon for +15 Points.
• The Companion may replace his storm bolter with a bolt pistol or needle pistol for free, brazier of holy fire or combi-flamer for +10 Points, combi-melta, combi-plasma gun, inferno pistol, plasma pistol or storm shield for +15 Points, a null rod or power stake for +20 Points, a lightning claw for +25 Points, or a thunder hammer for +30 Points.

HEAVY SUPPORT

Heavy Support: Custodes Purification Squad 390 Points

Companion: WS 5 BS 5 S 5 T 5 W 2 I 5 A 4 Ld 10 Sv 2+/4+
Custodian: WS 5 BS 5 S 5 T 5 W 2 I 5 A 3 Ld 10 Sv 2+/4+

Unit Composition: 1 Companion, 4 Custodians

Unit Type: Infantry

Wargear: Frag grenades, Melta bombs, Storm bolter, Relic blade, Artificer armour, Rosarius

Faith Points: 1/Model

Special Rules: Iron Will, Acute Senses, Fleet, Independent Characters, Relentless, Shield of Faith, Unparalleled Faith

Options:
• Up to 5 more Custodians may be purchased for +75 Points/Model.
• Up to 4 Custodians may replace their Relic blade and storm bolter with an incinerator for +5 Points, multi-melta or plasma cannon for +10 Points, or lascannon or assault cannon for +15 Points.
• The Companion may replace his storm bolter with a bolt pistol or needle pistol for free, brazier of holy fire or combi-flamer for +10 Points, combi-melta, combi-plasma gun, inferno pistol, plasma pistol or storm shield for +15 Points, a null rod or power stake for +20 Points, a lightning claw for +25 Points, or a thunder hammer for +30 Points.

Transport: The squad may select a Land Raider variant as a transport choice.

Heavy Support: Custodes Land Raider 265 Points

Same as codex space marines (p142) except that:

Already has Extra Armour.

May purchase Blessed ammunition and Laud hailers from the Witch Hunter codex.

Heavy Support: Custodes Land Raider Crusader 265 Points

Same as codex space marines (p142) except that:

Already has Extra Armour.

May purchase Blessed ammunition and Laud hailers from the Witch Hunter codex.

Heavy Support: Custodes Land Raider Redeemer 255 Points

Same as codex space marines (p143) except that:

Already has Extra Armour.

May purchase Blessed ammunition, Holy promethium and Laud hailers from the Witch Hunter codex.

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3 comments

  1. ENixon

    Rules seem to be a bit 40k-ish.
    Maybe look at the horus heresy mcguffin and add some stuff from there like legion numbers and spartan assult tanks
    If not then remove the artificer armor as they dont wear armor for the sake of being FABULOUS

      • BobK

        Yep. These rules were made back when the custodes still wore armour back when 30k was quite minor (probably before it started) and are meant to be used in 40k. Since then the fluff has changed that they now don’t wear their armour (even though the Emperor needs protection more than ever). I suppose I could amend this codex since it is one of the more popular olde codexes that I made yonks ago. The trouble is that a) I don’t know of any suitable models for super-space marines in black leather and b) It kindof makes sense that they would wear it when facing the Emperor’s foes face-to-face. If someone knows where I can find some suitable custodes models then yeah I’ll update this list, but so far the only models that I’ve seen for them are the ones where they wear armour which look awesome.

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